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Wild




The idea, at least for now, is that players—taking on the role of a shaman—must simply survive. As day turns to night, the world of Wild becomes nasty, and those without shelter or means of protection will succumb to the animals that roam at night. How exactly players will build that protection is something of a mystery for now, although I’m told that climbings up trees is a good place to start. Indeed, much of how Wild will work still seems to be completely up in the air. Every explanation for how the game works is prefaced with the phrase “In the current build…”

 http://www.shlinkads.com/d22308

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